Selected resources designed to assist in researching the interdisciplinary field of computer and video game studies, as well as the study of other types of games.
This research paper focuses on the current representation of female gender in video games and how they are represented, stereotyped and used as characters in games.
The aim of the present research was to investigate whether gender-based violence is depicted in the world of video games and whether video games contribute to the socialisation of young people in this regard.
Vision: To provide a springboard careers in game development for the best and brightest up-and-coming women-identified and non-binary students in games.
The Phyllis Craig Scholarship Program has been established to provide $1,000 annually to young women enrolled in post-secondary education who demonstrate the artistic talent and passion for game animation.