It aims to collect relative information on every game that was ever created (system, game creators, publishers, developers, etc.) and allow for users to rate, review, and add additional information and entries to the database.
A collection of digitized scans from a large cache of documents related to the game publisher Infocom, Inc. of Cambridge, MA. Assembled by Steven Meretzky of Infocom.
Game Conferences
Examples of game conferences that are commonly held in the U.S. There are also many great international conferences that aren't listed.
The Guildhall at SMU has been equipped as a state-of-the-industry facility to educate students in the theory and craft of digital game development in an environment that closely simulates the real-world experience.